Search found 30 matches
- Tue Jul 29, 2014 3:42 pm
- Forum: Suggestions And Bug Reports
- Topic: better easy mode
- Replies: 2
- Views: 5207
Re: better easy mode
but i search to find "Page name" and "Object Name: All Object" and "Project Folder" item in easy mode of ams plugin maker and did not find their
- Mon Jul 28, 2014 3:29 pm
- Forum: General Discussion
- Topic: Application.LoadObjectPlugin
- Replies: 2
- Views: 5808
Application.LoadObjectPlugin
Hello to every
How can load an object plugin in my project like this:
Application.LoadActionPlugin("AutoPlay\\Plugins \\MyModule.lmd");
For example load ScrollBar.APO in page 1
thanks...
How can load an object plugin in my project like this:
Application.LoadActionPlugin("AutoPlay\\Plugins \\MyModule.lmd");
For example load ScrollBar.APO in page 1
thanks...
- Thu Jul 10, 2014 6:30 pm
- Forum: Suggestions And Bug Reports
- Topic: Resources ID
- Replies: 1
- Views: 4736
Resources ID
Hi to everyone
when add a resources to Ams Plugin Maker, that automatically get an ID
i want know how can add resources to Ams Plugin Maker and myself set ID of the resources???
thanks!
when add a resources to Ams Plugin Maker, that automatically get an ID
i want know how can add resources to Ams Plugin Maker and myself set ID of the resources???
thanks!
- Thu Jul 10, 2014 6:28 pm
- Forum: Suggestions And Bug Reports
- Topic: better easy mode
- Replies: 2
- Views: 5207
better easy mode
Hi... Easy mode of the action plugins that was created with "Action Plugin Maker" and "AMS Action File Editor" is very better than action plugins that was created with the "Ams Plugin Maker" because: When create the xml file with "AMS Action File Editor" many items are access to select the easy mode...
- Thu Apr 03, 2014 11:07 am
- Forum: General Programming
- Topic: Lua 5.2.3 engine
- Replies: 1
- Views: 5676
Lua 5.2.3 engine
Hi to everyone Lua 5.2.3 has been released (http://www.lua.org) When build an autorun with AutoPlay Media Studi a dll file that name is "lua5.1.dll" will create with autorun.exe That dll is same lua engine Default engine of *** 8.2.0.0 is version 5.1.4 How can publish lua 5.2.3 to a dll and use it i...
- Sat Mar 29, 2014 1:14 pm
- Forum: Suggestions And Bug Reports
- Topic: Help Authoring
- Replies: 4
- Views: 6534
Re: Help Authoring
Hello shrek
You can use "Softnay WinCHM Pro 4.3"
That is very powerful software to create and edit CHM file
You can import your "chm help file" and edit that html code
by
You can use "Softnay WinCHM Pro 4.3"
That is very powerful software to create and edit CHM file
You can import your "chm help file" and edit that html code
by
- Tue Mar 11, 2014 7:34 pm
- Forum: Sample Projects
- Topic: Utility Source
- Replies: 3
- Views: 6274
Re: Utility Source
hello rexzooly i can not take screen shot from uses of the this plugin because it is action base for example CreateGroupBox, draw a groupbox on your window speak text, get a text from user and speech it CDROM, open or close the cdrom LogOff, Logoff the current user and... (more that 90% of function ...
- Mon Mar 03, 2014 8:19 pm
- Forum: General Discussion
- Topic: Resources ID
- Replies: 1
- Views: 4994
Resources ID
Hi to everyone
when add a resources to Ams Plugin Maker, that automatically get an ID
i want know how can add resources to Ams Plugin Maker and myself set ID of the resources???
thanks!
when add a resources to Ams Plugin Maker, that automatically get an ID
i want know how can add resources to Ams Plugin Maker and myself set ID of the resources???
thanks!
- Mon Feb 17, 2014 6:22 pm
- Forum: General Programming
- Topic: how to use Scintilla.DLL
- Replies: 6
- Views: 9224
Re: how to use Scintilla.DLL
thank you so much karim it work correctly i donwload "Scintilla" example from amsplugins and look that's scripts. i replace this script in global functions: Scintilla.SendMessage("Plugin1",tabIndex, "num",SCI_SETLEXER,"num", SCLEX_LUA,"num", 0); with: Scintilla.SendMessage("Plugin1", 1, "num", SCI_S...
- Sun Feb 09, 2014 9:17 am
- Forum: General Programming
- Topic: how to use Scintilla.DLL
- Replies: 6
- Views: 9224
Re: how to use Scintilla.DLL
thank you karim
i look that object plugin
but i want to learn how can i create a "Script editor" whit Scintilla.dll for other language
for example: build a "script editor" that work on "HTML" code
i look that object plugin
but i want to learn how can i create a "Script editor" whit Scintilla.dll for other language
for example: build a "script editor" that work on "HTML" code